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Thursday, November 18, 2010

Board Game dev. Week 4 - Journal

Week 4: Play testing

We dedicated almost everyday of week 4 to play testing. Terry provided the board, Even though just a mock up it worked great except for a little glitch where the board tiles connected. But we were certain he would get it fixed soon. Play testing went surprisingly well, Even the very first game was smooth and fun. Daniel printed out his cards and I helped him cut them. During this week we found lots and lots of various glitches and errors in the game play, and recorded them in my notebook. It was just a matter of suggesting a quick fix. Everyone except for Terry and Jack participated in Play testing and fixing the game. Terry was working on his new board and jack was, missing?

I invited a friend from the other group to bring his group and play test the game. And so they did, and gave mostly positive feedback. We were satisfied that our game is so fun for everyone to play and that even the newcomers picked it up with ease. 



Now that we know that the game works and is playable and fun. We started to concentrate on the finishing touches.
I was going to create the box cover, even though terry already made one (without telling us), the group decided I was to make another one and we will decide which one we use next week.
Daniel will finish up his cards and laminate them, David will finish his playing pieces and Amy will finish up the rulebook. We also had to look for a suitable box. But these are details to be sorted out during next week.


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